Wednesday 28 May 2014

Shield High JS 0.623 releases. Saves the day.

So what's new in this update? Not content, that's for sure! But I did make a fairly tentative and ramshackle save system which is put into the game. At present you can only have one save. Really, that's all you need at this stage. It's mostly just meant for making testing easier. Down the line I will have to re-do parts of it to play nice with future content. And also add to the whole, making multiple saves thing. Right now it saves to your Shield High folder, is called "Save File" and contains a whole bunch of magical numbers and words. Feel free to fuck with them. Tell me what happens. I'm curious as to how broken you can make it. Or don't, y'know, if you like games not breaking.

Download is here: http://www.mediafire.com/download/jkwd872j269uubi/Shield_High_JS_0.623.zip

This week I promise, after taking a day or two off to recover from save file shenaningans I will make Angel play nice with the whole Andriana plot, and then include the post-fight fuckings. There will be no losing plot just yet though, as much like losing to Karen, that whole bit needs to be re-done to fit in line with the new, more ambitious direction of Shield High. Following that I'll be putting out the Stacy fight, and then slowing down to do some slavery programming I think. This plan is really tentative for the time being. Sorry things are taking so long.

Pudding Earl

Monday 19 May 2014

More Lies. Also News.

So, I looked at the code a bunch of times. Other than the two things I promised last week I can't see anything I can easily do without a lot more stuff written up. So like, I could've tried to get them fixed up, but really, that'd just be putting off what needs to be done to get some hollow praise for putting out a new release and as much as I love you guys telling me you love my work, I'd rather you tell me you love the brand new features I've added. So, this week, I'm looking at how to make save files. It's proving...a little tricky. Mostly just wrapping my head around the process. I imagine once I've got it all sorted in my head it'll be easier. Anyway point is, that's what I'm doing, so it might take a few weeks to get it all sorted.

Also I need to know, where do people want their save files going? They're going to probably be editable in some way, so I suppose you'd want them easy to find, but I don't think just throwing them into a folder in documents is a good idea with a porn game. So, feedback, where should I put them?

Thanks for your patience,

Pudding Earl

Tuesday 6 May 2014

Shield High 0.622 Release

Remember when I said there'd be a release next week? Yeah, me too. Okay so, why did this take so long? I actually did testing, that's why. Turns out one of the functions I was counting on for my event generation, which I'm using for the Andriana plot, was COMPLETELY broken. Like, it did not function at all. I ended up making a whole new method of scheduling events. And before that I struggled with the Melanie buttons. Turned out I'd forgotten to label them as having text. Good job me. Anyway, here it is, 0.622, complete with Andriana fight.

Download link: http://www.mediafire.com/download/n6sg3alt3i8q332/Shield_High_0.622.zip

As always, glitch reports appreciated. Right now the Angel content just doesn't work, I didn't get around to setting it up for 0.62 and since then it's been nothing but bug fixing. Also, after the fight it does the flickery thing. Same basic problem as the Angel stuff, when I first did it I had time constraints and then I wanted to get this to you guys as quickly as possible. Next week at least one of those two issues will be fixed. Hopefully both so I can re-work a bit of the old Angel stuff and get it into the game in an updated state.

Thank you all so much for your patience, I really appreciate it.

Enjoy

Pudding Earl