Saturday 15 November 2014

More information on coming update.

So for a little while I thought forbidden rooms were impossible because I hadn't yet implemented a number of features for it. I have now concluded that is wrong. So, forbidden rooms are being assigned, you can go into one and be caught for it. And uh...then nothing else works from there. So yeah, that needs to be fixed. Once I've got that working, I'm gonna make a minor tweak to pathing, basically force everyone to actually go to classes when you do, so if you didn't trigger an event NPCs don't just sit there doing nothing.

I think with those two changes, it should be enough to release, and I'll then move on to other things for a while. Sorry this takes so long all.

Pudding Earl

Tuesday 4 November 2014

Apologies and explanations of a sort.

Sorry I've been absent for so long, real life has been happening on and off for the past month and I've been generally distracted by it. So I figured I'd make a post now to confirm that I'm back to work on Shield High, and as of just a moment ago, I got the dialogue thing working. It was having a few issues which originated from my horrible organization. This has now been fixed.

Exactly how long it'll be before I've finished, I have no idea. The work I need to do is pretty sweeping and I can't pin down a proper estimate on how much will play nice and how much won't. Hopefully I can knock it over in a week or two. More likely two.

Just, letting you all know.

Pudding Earl