Monday 28 July 2014

News and stuff.

Y'know, I now understand why some devs have such huge gaps between updates. In terms of news I mean. It's so easy to just...not think about it. I should probably stop doing that. Anyway, an update on progress.

I spent a solid 2 weeks not sure how to tackle the problem. Then I went to Japan for 10 days. It was really fun. But now that I'm back, I'm back to work, picking apart the problem. After I spent a couple days relaxing and finding inspiration and stuff. So, tonight I finished the first draft of the code, and now I have to write a couple of events. I'm hoping to update next week with a VERY basic system, and then the week after with a bunch more events (I'm anticipating 5 on the first update, 10 on the second for a total of 15). This should make being enslaved interesting enough to have a little content, without bogging me down with so much writing I can't do combat. From there it'll be back to combat and adding in stat screens/character customizing etc.

Really sorry about the massive delay, I will try to be more talkative in the future.

Pudding Earl