Hey guys, so, a few weeks ago I broke up with my girlfriend (for those keeping track that was the one who inspired the whole game) and as such I've been working a bit haphazardly lately. Well, we just cut contact today. I was hoping she'd sort herself out and we'd get back together and everything would be dandy, but we haven't. We aren't. So, I'm going to be realistic here, and just straight up tell you I'm going to be out of action for a while. Could be a week. Could be months. I don't know. When I'm ready to resume work I'll let you know. I'm lying, I'm just going to start releasing again. If you have any questions, or just wanna talk or something, I'm still gonna be paying attention to the blog, I just won't be doing much work.
I'm really sorry to let you all down like this.
Pudding Earl
The development blog of Pudding Games. Updates on current projects, announcements of future projects and random ideas of the Pudding Earl can all be found here.
Sunday, 23 February 2014
Friday, 14 February 2014
Shield High 0.615 release.
This release is honestly a disappointment to me. I've been trying the past two weeks to make pathing work for me and it just...hasn't. So I decided to relent on it for the time being and release a very, very small update of what I had prior to starting that. Which is to say, stuff as102 asked for. It's not the whole list, but it's what I personally think is the most important thing. Also the timetable update. Thanks for that image it was amazing.
So yeah, there's a log now. It'll only record important events. So far it doesn't record combat, I plan to make a journal feature for that later, so you can look back on what happened in each combat much easier. Talking, room entries other than the base ones and events should all be caught by the log.
Download here: http://www.mediafire.com/download/6ybwhwbvvuoq3h2/Shield_High_JS_0.615.zip
If you're looking for content, once again give this one a miss. However I will be looking to include content again very soon as I'm sick to death of pathing. So I'll be fixing up the Andriana fight for the next couple days and trying to get the whole Melanie arc released...soon. This week or next, depending on how long things take.
Sorry for the huge delay my experimenting caused.
Pudding Earl
So yeah, there's a log now. It'll only record important events. So far it doesn't record combat, I plan to make a journal feature for that later, so you can look back on what happened in each combat much easier. Talking, room entries other than the base ones and events should all be caught by the log.
Download here: http://www.mediafire.com/download/6ybwhwbvvuoq3h2/Shield_High_JS_0.615.zip
If you're looking for content, once again give this one a miss. However I will be looking to include content again very soon as I'm sick to death of pathing. So I'll be fixing up the Andriana fight for the next couple days and trying to get the whole Melanie arc released...soon. This week or next, depending on how long things take.
Sorry for the huge delay my experimenting caused.
Pudding Earl
Tuesday, 11 February 2014
More delays!
Okay so I spent like, all week trying to get this new feature to work. And it refused to work. Finally tonight I think I've got a system that won't completely destroy the game, but I haven't tested it yet. So I'm going to take another day or two to fully implement it and make sure it works, and then I'll be making a release.
Luckily that isn't the only reason for it, the other being that my internet is playing up. Specifically my browsers. I don't know what the exact problem is but a large, random assortment of websites aren't loading on most browsers. I'm currently writing this on Internet Explorer. It's almost as bad as it sounds. So yeah, couple days delay.
However while I'm posting this I have a question for you all, if I were to start a second blog focusing on putting up some daily writing or something, not related to Shield High, would anyone be interested in looking at it? If I did something similar, but related to Shield High, with a subscription fee for it would anyone pay for it? Just wondering because as much as I love Shield High, it's not making me any money and circumstances are such that making money is actually a concern for me now.
Sorry for the delays!
Pudding Earl.
Luckily that isn't the only reason for it, the other being that my internet is playing up. Specifically my browsers. I don't know what the exact problem is but a large, random assortment of websites aren't loading on most browsers. I'm currently writing this on Internet Explorer. It's almost as bad as it sounds. So yeah, couple days delay.
However while I'm posting this I have a question for you all, if I were to start a second blog focusing on putting up some daily writing or something, not related to Shield High, would anyone be interested in looking at it? If I did something similar, but related to Shield High, with a subscription fee for it would anyone pay for it? Just wondering because as much as I love Shield High, it's not making me any money and circumstances are such that making money is actually a concern for me now.
Sorry for the delays!
Pudding Earl.
Tuesday, 4 February 2014
Update on lack of update.
So, I've been a bit side-tracked by various personal matters this week, and I just haven't had a chance to work on Shield High as much as I'd like. I've gotten a bit done, primarily I've added in a log button, so you can go back over all the previous entries of importance. Which is to say, everything but the bog standard room entry text. It also will skip combat, but I plan to make a journal to allow you to re-read combat entries at a later date in case you really liked one. That will increase in value when I include saves, and it'll probably also be set up to save sex scenes for you.
Anyway, the goal for next week is to add the Andriana plot. All of it. Half way through combat dialogue, and I'm going to try and grind the rest out in the next couple days, then it'll be a breeze to implement. Also going to look at some other things on the list that As102 gave me in the next couple weeks. Can't guarantee everything will be fixed next week, but I'll do my best.
After Andriana will be another period of preparing a bunch of features, and thus some small updates to test things while I make a proper enslaved system.
Anyway, sorry for no release this week.
Pudding Earl
Anyway, the goal for next week is to add the Andriana plot. All of it. Half way through combat dialogue, and I'm going to try and grind the rest out in the next couple days, then it'll be a breeze to implement. Also going to look at some other things on the list that As102 gave me in the next couple weeks. Can't guarantee everything will be fixed next week, but I'll do my best.
After Andriana will be another period of preparing a bunch of features, and thus some small updates to test things while I make a proper enslaved system.
Anyway, sorry for no release this week.
Pudding Earl
Tuesday, 28 January 2014
Shield High 0.614 release. All goals met and then a little bit more.
So, as promised, weekends should be more polished now, so I'm more or less done with them until I start adding, y'know, content. That thing that the game needs but doesn't have yet. A little peak at the shops is also present, for those of you who are curious as to what terrible puns I've come up with, as well as perhaps a hint at what you'll actually be able to buy. Also, as promised, Angel dialogue has been added. It's not particularly useful, but it has highlighted to me a small issue that needs to be fixed, and likely will be fixed in the coming future.
Download is here: http://www.mediafire.com/download/hytefxdconllah0/Shield%20High%20JS%200.614.zip
Next week will be spent pretty much entirely on the NPC Manager, I hope to have something to show for it soon, but a lot of it's benefits won't be visible until much, much later on.
Also, for the first time ever I'm going to swallow my pride and accept help. If you would like to write any dialogue for any of the old fights in the new fight-style, that would be really appreciated, and really help get Shield High caught up to it's old self.
Thanks in advance.
Pudding Earl.
P.S. Yes Raine, you can help too.
P.P.S. If you do want to write dialogue, comment with who you plan to write for, so I no one else writes for the same person. As is Andriana is about 50% done.
Download is here: http://www.mediafire.com/download/hytefxdconllah0/Shield%20High%20JS%200.614.zip
Next week will be spent pretty much entirely on the NPC Manager, I hope to have something to show for it soon, but a lot of it's benefits won't be visible until much, much later on.
Also, for the first time ever I'm going to swallow my pride and accept help. If you would like to write any dialogue for any of the old fights in the new fight-style, that would be really appreciated, and really help get Shield High caught up to it's old self.
Thanks in advance.
Pudding Earl.
P.S. Yes Raine, you can help too.
P.P.S. If you do want to write dialogue, comment with who you plan to write for, so I no one else writes for the same person. As is Andriana is about 50% done.
Tuesday, 21 January 2014
Shield High 0.613 Release. Mostly test/demo stuff.
I like being upfront when a release isn't content-driven, and this one isn't. It's got a little content but not a lot yet. The Samantha stuff is implemented in a basic sense, but that's it. It'll have some system ramifications as soon as I work out the NPC manager. But more importantly I've added movies to the weekends. No text on it yet, but all of the movies the game will contain are implemented. So basically, if you want to test that it'd be nice, but I'm not expecting a lot of interest in this update. The next couple updates are going to be largely like this, as I add in the ability to call people on the weekends and stuff. After that I'm going to make a dent in the NPC manager while I add in the week 2 content.
Download is here: https://www.mediafire.com/?7nlh592t94c590b
Anyway, next week is going to be weekend refinement and probably going to add in some Angel talking content.
Enjoy, and sorry for the wait!
Pudding Earl.
Download is here: https://www.mediafire.com/?7nlh592t94c590b
Anyway, next week is going to be weekend refinement and probably going to add in some Angel talking content.
Enjoy, and sorry for the wait!
Pudding Earl.
Friday, 10 January 2014
A Quick Question and an Update on Production
Also a kinda confusing capitalization scheme. Okay, let's start off with the question, I'm angry about stuff on the internet and also games and stuff. Sometimes I'm really happy with games, but that's not all that often. So anyway, I was wondering if I started a generic youtube channel to rant, make points about things, and generally share opinions without clogging up the blog with lots of not-development-related posts, would any of you be interested? Would that be a thing people would like? If not, that's understandable, I probably don't have much new to add to any discussions, but I just thought I would ask before I do something stupid. I should note that at some point or another I will be attempting some youtube content, I'm just wondering if this specifically interests you.
And now for that update. Family is *still* here. Amazingly no one has been murdered. They should be leaving this week, and by the middle of next week I hope to be back on a standard development schedule. Sorry about the recent delay, I'll try to come back with some better ethic.
Thanks for your feedback in advance,
Pudding Earl
And now for that update. Family is *still* here. Amazingly no one has been murdered. They should be leaving this week, and by the middle of next week I hope to be back on a standard development schedule. Sorry about the recent delay, I'll try to come back with some better ethic.
Thanks for your feedback in advance,
Pudding Earl
Subscribe to:
Posts (Atom)